Exploring the World of Gadgets

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In this learning situation, students are invited to research, analyse and present information about different technological devices, while critically evaluating the effects of technology on society. For their final task, students will collaboratively design an innovative technological gadget that solves a current problem or improves an aspect of daily life. It is a motivating way to connect theory with practice and encourage them to think of real solutions for current challenges.

Knowledge area
Educational context
Resource type
Other authors Mª Luisa García Domínguez
End user Alumnado en general
Grupo
Educative context Aula Presencial
Educational use
español (o castellano)
Contributions
author mgardom340 09/04/2025